The V-Converters seen in the 1st generation Virtuaroids were designed after and is reference the Sega Saturn. As a matter of fact, the Saturn was on the market by the time of Operation Moongate's release in the arcades. Coincidentally, the game was ported to the Sega Saturn in 1996. Along with that, the original Sega Model 3 Step 2.0 version of Oratorio Tangram also has the V-Converters resembling the Saturn, despite that the Dreamcast had come out in Japan that year. The V-Converter is the core of a Virtuaroid's system, also containing the machine's cockpit unit. It is a device that contains a V-Disc, the core component which has a Virtuaroid's blueprint data on it. The V-Converter initiates Reverse-Conversion, by reading and materializing the blueprint data onto the physical plane. The V-Disc is created when a V-Crystal is crushed and evenly shaped into the form of a giant, CD-like disc. During gameplay, whenever a Virtuaroid dashes, the V-Converter's lid flips up, revealing the spinning V-Disc. In most Virtuaroids, the V-Converter is mounted on the back, but some VRs have their V-Converters placed on other areas, such as the TG-11-M Guarayakha, whose V-Converter is on the back of its head. Love V-Converter Console
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The V-Converter is a partial copy of the V-Crystal, and forms a gate field like the original. Then, it consecutively captures and buffers the human mind data under the influence, and based on that, it starts the behavioral emulation of the person him/herself. Of course, if this phenomenon is left untreated, human beings are absorbed into persons as a former V-Crystal and become disused. For this reason, an effective V-Converter control OS was required. It was the Mind Shift Battle System (M.S.B.S.) that was the first and leading candidate to come out among various candidates.
The M.S.B.S was an OS for battle weapons based on mental control whose necessity was pointed out in the XMU project, and prototypes were completed by V.C.7e. However, at the technical level at that time, the XMU project did not get the performance they expected, and the development work was interrupted, leading to the discontinuation of the project. However, within 0 Plant, there were many staff members who were involved in the XMU project. They pointed out that M.S.B.S. control is possible if the V-Crystal/V-Converter only responds to the mental waves (although this in itself was a serious mystery). The V-Converter connection experiment of the system which was carried out before long showed good results that were incompatible with those which had been previously tested so far. The M.S.B.S. blocks the V-Converter's activity every minute of the unit to prevent excessive Virtual-On phenomenon. The mind data absorbed by this became a minute part corresponding to minute time, and the time when human consciousness was lost can be kept to the extent that does not hinder the activity. By doing this, human beings have finally grabbed the clue to control OT products at will. Of course, there was also a drawback in M.S.B.S. V-Converter control. This system, which was originally a combat weapon operating system, was premised on forcing the spirit of human beings and the control system of weapons by mind connection. This forced the parties to excite the tense state of combat and to maintain it. As a result, the mental burden on the operator has increased dramatically. The mind connection over a long period of time always faces the danger of collapse of consciousness, and when a single person with the average mental strength was to do the same, the connection was limited to 90 seconds. Also, as of ver.1.66 or later, due to the nature of the system that depends on the converter, the performance has largely been influenced by the Virtual-On aptitude of the operator. As a result, smooth operation of the system cannot be expected if the appropriate value is low. Naming a object, person, robot, story name, or thing in a story seems like a small, inconsequential part of daily fan discussions and quality of life of being into a fan made universe...but it is a big part in being what triggers our thoughts from such names and where they come from. For example when people say Temjin they think of the main robot, however when its from its source name of Tenjin they think of the Lightning God which makes people think of how much influence its etymology had on the design or concepts of the series.
It really does have have more impact than you might think. As part of the quest to find and explore all possible nooks and crannies for content left to be expanded on from the original creators canon it is important to not have anything including the naming to be overlooked. The use of ever little data from the series can be overlooked and not used, or it can be seen as a possible way to evolve the way expansion projects run in their path of what can the series become. The typical fan wants to just see the name as a passing thought to identify the character or thing as a way to make a larger selection of the story or the game. Often times people have so many choices in other game titles and other universes that there is a quick boredom that can overcome the person if they are looking for lore that should be there, but is not there for them to consume and make them think of the story. They just want to consume the product and then move on, but someone who wants to dive deeper or even create wants to know how everything works so they can talk about it with others and think about it to themselves or in a group. -Temjin Brand Based on the god of learning Tenma Tenjin kami is where Temjins name originates from as an alternation of the shortened "Tenjin". The lessons are carried out from the life and stores of "Kan Shōjō (菅丞相)" that could be apart of the inspiration to the brand itself. -TSC Brand. cn TSC originally an initialism for "The Soul Consumed" is a virtuaroid group within the drammen virtuaroid works. It is run by the multinational company RNA. -Drammen Brand (division of TSC). cn Drammen is a virtuaroid maker that specializes in smaller acquired companies that study connections between crystals and users (project Fei Yen). The name origins are based on the municipality and city of Drammen that is the namesake of the Drammenselva river. -Fei Yen Brand (division of TSC). cn The meaning of Fei Yen is chinese for “Flying swallow bird” referring to Chao Fei Yen in chinese literature of the wen xuan poem Pan Chieh-Yu (poem in rhyme-prose form). -Angelan Brand (division of TSC). cn Angelan is based on the name Angela from latin and christian texts. It is derived from the Greek word ángelos (αγγελος), meaning "messenger of gods". -Dorkas Brand Dorcas (Greek. Dorkás) was a disciple who lived in Joppa, referenced in the Acts of the Apostles (9:36–42) in the New Testament "Tabitha, which means gazelle" or greek is Dorcas. -Apharmd Brand The word pharm is derived from Old French farma "a medicine, drug, spell." While Apharmd has no direct connection to any real words the thoery is A is for The One, pharm is to Alter by method, and D is for doctorate in education... this would be "The Indoctrinated One". -Yzerman (division of yzerman) soul operations. cn The last name Yzerman comes from Dutch. As is Staal. Ijzer (Yzer) = iron, Staal = steel. -Specineff Brand (division of yzerman) soul binding. cn Theories of the etymology of the Specineff name have suggested it is the combination of the words "specific" and "enough," and that it is an acronym for "specific enough to meet authority needs." On the other hand the brand name might not have a specific meaning and simply reflects a specific and soul-based technological image for death personified. -Ableebin Brand (division of yzerman) soul separation. fn German. Ableben. (eng. deceased). The name is for dealing with the deceased that would separate soul and body in extraction tests - most famously the secret Able experiment that transferring a soul to v-crystal grounds to make a V-disc. -Bushugi Brand (division of yzerman) soul extraction. fn Japanese. Bushugi.it is said to be named after sending those off to the world of the dead at a funeral. This is to represent where the souls are collected for the data base to mark a unhappy occasion by its namesake. This group would be those interested in soul collections. (Sengoku era soul collections.) -Belgdor Belgdor comes from a term to represent Old English and Belgium from the borrowed latin word Belgae. It roots itself from Proto-Celtic "belg-, bolg- to swell with anger, to be bulging, to become furious." In Dutch it is referred to Gebelgd. It could be a a hint at the Belgdors large top heavy appearance in a bulging like stature of its problematic size. -Grys Brand Dutch. grijs for grys and bok/vok for the animal buck antelope. The afrikaan term is Grys-bok. Dr Yzerman, a famous RNA scientist that worked as apart of the development of Viper II. He had finished what he deemed necessary of the blue prints and procedures necessary in the demands of the group and begun a experiment that was more of his ideas. Claiming it was a calling to see what could be done with life in pressing it as a source of something rather then its complete loss. Since he was done with what he was sent out to do it seems like he had other plans in mind for his research and development in the labs. It would be that Yzerman could have been anxious to work on what he would say a experiment that would not restrict his genius of what he set out to do, which would be the connection between souls and V-converters. No longer a loss or negligence of the dead, but to use the souls as a way to power up the systems. This would start with project Specineff and the Soul Binder Project... The VR Specineff started from where the original team had left off... this would be the flight with the Viper II's to make some of the best developed flying weapons for that world. Another project on the side would have them working on flight as a weapon that would be an alternative to the plane transformation of the Viper II. This would be in the next generation 2 virtuaroid Specineff. The Specineff would have made Yzerman to see the importance of spirits and enhancements that used human souls to create a great and dangerous endeavor of V-converter soul binding and soul research. It would most likely not be best to be out in the open, so it was probably code named EVL Binder that would create a sort of fear to those who would come across the project. It was suspected that research would have started with some of the oldest theories of the ruins and the research done there... some say that it might have to do with the souls trapped inside the earth crystals. It wouldn't be surprising if Dr. Yzerman was involved in the development of the Earth Crystal Restraint System that kept souls within "Bradtos" itself. Its more than likely that the system that was developed would have put the souls of those of High-VOP (virtual on positivity) rating people into the artificial V-Crystals where souls were stored. No one knew for certain what was going on in the labs. Silence was all that would be heard as messages were sent to get updates on the development of future VR weapons and equipment...Project Specineff was no secret...but using a power source that had not much to do with the original systems of the VR process was both exciting and worrying. It wouldn't be long till those who were working on the new systems would be announcing what they have worked on for quite some time... the E.V.L. Binder... it amplified the pilot's negative emotions, increasing their synchronization to the M.S.B.S., and would enhance the fighting style of both user and VR with improved fighting power and strength. Development of Specineff:Specineff (RVR-87) is a cursed assassination Virtuaroid in VOOT. He is depicted by Skeletal appearance with Shogun helmet, claws, shuriken shaped wings and wields a long rifle with an extendable energy scythe. He is the fastest VR (on the ground) in the game with weak armor and V. Armor. Many of his attacks can can pass through obstacles, making him able to flush enemies out from behind cover and also have a unique ability of disabling weapon gauges. The project of Specineff came from an approach as the unorthodox as it wasn't just for purposes of advanced weaponry. But really what it was for was to find power from sources that were untapped for a considerable profit that alligned itself with other projects under the data research gathering from the secret objective. The development of the Specineff was done as a statement against the armies unwilling to go to unethical experiments for a peaceful end. A Dark enlightenment of the dead from the past was all Dr.Yzerman would need as he had little reaction to peoples critism of working on souls. Others seemed angry and even hateful that the dead were being treated as science experiments for recycling and power, but it was unclassified and not researched, so it hard to point at what was completely ethical or not. But from anyone who heard of how the structural materials were used from such souls was enough to know that it could be messing with the ones that bring life and death themselves... the gods. The structural materials used in the RVR-87 Specineff were made from V-Discs that had the spirits of people inside of them. These people went insane and their madness and grudge living on within them would be imbued within the unit. It had taken the end and brought it to life by bringing Souls as a function to develop promises of returned knowledge of powers of the past. Each unit bringing its own research and its own life to the table to be analyzed and stripped for its hatred amplifying benefits to the system itself. Soul Discoveries by RNA:Recapturing DNA samples would lead the way to bring the future from the past. The EVL Scientist division would be working with actual troops from the field to look at the tests in person. Samples would have to be collected as they go to old ruins, graveyards, and warzones of the past to compile where they could go and look for what they would need. It would be places that the death was and could be places, it would lead to people, and then have a number of important locations that would lead them to their place of study for souls.
It would seem there are endless possibilities that could turn up, but not all possibilities are good. The intentions of bringing back valuable styles of the past could bring back anything from the medieval ages to the samurai wars and the most notable famous war heroes to end suffering. But in able to end suffering of the living the tormented souls would go much past their living obligations and be pushed into the battle front once again. Such souls may not agree to serve a corporation or an army that has its own mission... and would likely take it up with the scientists that brought them back from the dead without them wishing to be brought back to the living. With multiple divisions each working on their own projects it would be not very easy to know which alone was responsible for the soul transfers or even know if the soul itself could have made the leap back to the living without boing berserk... it is amazing that the technological advances wouldn't just stop in the middle of the process leaving a shell of a VR with the soul not being able to be compatible to the EVL Binder. As it was found to be successful the souls would not beable to go back if they were even that aware... and if there was any who went their own way it would not be reported as they would each be seen as project failures that would be pitiful mistakes that were sub par to the expectation of using souls as power. But it was indeed a hefty profit to be made with RNA ordering a bulk amount of the VR Specineff to test out the performance of such war machines. The technology of the EVL Binders would be attracted to many groups as it was very profitable in its unique perks. Different styles would be brought back to make more choices of how to fight with VRs, there would be different types of spirits that might bring about different categories of power, and new materials that only could be made from those who died. And from the exploration of its possibilities the technology would lead into the direction of bringing back the powers lost to history. According to Watari Juro, producer of the Virtual-On games, the reason for the collaboration project was that since the Virtual-On series has been dormant for more than a decade, they needed entice previous players of the Virtual-On game as well new players. For the older players they wanted something that could surprise them, and this is where the "Toaru" series comes into the picture. For newer players, it is a way to stand out of the crowd as there are now many new robot fighting games and for those who don't know of the game's history would only look at the game as something of "more of the same".
Despite the initially cold response from both "Toaru" and Virtual-On series fans, Watari Juro was confident that they were heading to a good direction after the release of the crossover novel. According to Watari Juro, they chose to have the mecha that were used in the second game Cyber Troopers Virtual-On Oratorio Tangram (which is later reflected on the crossover game's own logo) for the collaboration as it just had the right amount of mecha in the game. Who would pilot which mecha wasn't decided until Watari Juro could consult talk with Kamachi but he always had a vague thought that Kamijou Touma would pilot Temjin. When designing the mecha, since Index was the main heroine, Katoki Hajime suggested in giving her a mecha with her silhouette, ending up with the unique Bal-Bados (BAL-RlooN) mecha Index pilots. While developing Watari Juro felt it necessary to have the game be released on a home console first instead of the arcades. Like the novel, the story is written by Kamachi Kazuma, and is a sequel to the crossover novel. As there were many playable characters that were killed-off in the crossover novel, the story in the game is essentially a reset of the events in the novel. Katoki Hajime is retained as the illustrator and mecha designer for the games. JC Staff, the animation studio that worked on all animated Toaru Majutsu no Index and Toaru Kagaku no Railgun content was later tasked on animating the promotional video for the game,[8] which was first later released on September 19, 2017 in the 2017 PlayStation Press Conference in Japan. Everyone has heard of the general V crystals and makes one ask what are the different colored V crystals that show up in the game themselves like the blue one that Temjin has in the opening of VOOT. V-Crystals were ground up and then made into V-Discs, which are the CD-like things in the V-Converter that resembles a console. Planetary V-Crystals The V Crystals also had more variety of rare types of V cystals that are named after their planets such as the Earth Crystals, the Jupiter Crystals, and the Mars Crystals. While there aren't too many of the crystals of the rare type and would take unimaginable power to fight those who want it or even to find knowledge of its whereabouts would make it some of the most powerful crystals to be inside a virtuloid. This could make the Planet V Crystals incredibly powerful and used in a deadly way when the V Crystals are placed to have some effects to them unlike other V Crystals. What this mean is even though we know about the Planet V Crystals that are found inside select few areas on the planets that could take decades to find and difficult to spot when searching for it that could possibly take someone's whole life to obtain. There are also Moon Crystals, which are on the moon, which means there could possibly be crystals that are unique to each planets moons. The earth in particular has Moon V Crystals that are shown in the game. Artificial V-Crystals Along with that, there are also Artificial V-Crystals, like the ones used in Angelan's staff that are seen in Virtual On Oratorio Tangram. Artificial V-Crystals had been made in place of natural found V-Crystals that are artificially constructed by different groups. The current speculation would be that only a limited amount of virtualoid production plants have researched into the artificial v-crystals as a race to make more virtualoids viable for construction. List of Artificial V-Crystals (White Cores) Xxxxxxxx V-Crystals (0th Plant) Xxxxxxxx V-Crystals (1st Plant) Transvath V-Crystals (2nd Plant) Adaxianth V-Crystals (3rd Plant) Drammeth V-Crystals (4th Plant) Udleth V-Crystals (5th Plant) Yzerrenth V-Crystals (6th Plant) Xxxxxxxx V-Crystals (7th Plant) Refoeth V-Crystals (8th Plant) Xxxxxxxx V-Crystals (9th Plant) V Crystals have been described to beable to contain spirits of beings and therefore can feel emotions such as pain, fulfillment, anger, happiness, satisfaction, and suffering. This would be the case for the storyline that explains of the journey of Bradtos with the entrapped souls. There are Souls Entrapped Bradtos has a story of V-Crystals... The Story of Bradtos and the V-Crystals The Earth Crystals were built in to be stored by the VR Bradtos in order to prevent the amplification effect of the Earth and Moon that summons Tangram. Bradtos has eight artificial V-Crystals, each with a soul of a person with a high VOP rating, to suppress the power of the Planet V-crystals of Earth. The souls are very much alive inside the artificial V-crystals containing the powers within. In the canon it is said that as the souls can still have feeling and communicate to one another within the imprisonment they had once become angry about their imprisonment and so they let out a grudgeful cry with a desire for liberation. They began to erode away at the spirit of the personnel that were working in the surrounding area in conjunction with the Earth Crystal, and Bradtos evolved into a dangerous attack platform. Colored V-Crystals Colored V-Crystals are the result of different energy which comes off of virtualoids in the series that can be most noticable when looking at the pink energy of the Vr Fei-Yen or the purple energy of the VR Specineff. From the games graphics there seems to be no end of colors in the energies that are produced by the virtualoids and have been listed as a color chart to see what each of the colors mean to their respective V-crystals. Within the lore there is discussions of the types of V-crystals, however the color of V-crystals is not in great detail with its references to Plajiners Fei Yen research of using the color "Pink" for energy exertion. The community has been trying to make V-crystals as a way to connect their own personal twist of who they are to be represented by. This made a list of many studies into what actual crystals mean in their spiritual sense that is often times referenced in many Japanese anime such as Sailor Moon with the Dark Moon Saga. The V-crystals that are told by the lore of the books refers to a area near south africa and asia that holds many mineral mines in real life as well... This is what makes understanding the crystals meaning have its connection in its definition of spirituality that can be transformed when it is formed into a V-Disc and once again through the V-Converter to make a interesting customization system that feels very personal to the player fan-base. List of Natural V-Crystals (Color Cores)
White V-Crystals [Rock Quartz, the Crystal of Perspective] Slate V-Crystals [Idicolite, the Crystal of Discernment] Blue V-Crystals [Calvansite, the Crystal of Faithfulness]] Celeste V-Crystals [Aqua, the Crystal of Enlightenment] Pink V-Crystals [Rosequartz, the Crystal of Compassion] Burgundy V-Crystals [Almandine, the Crystal of Actuality] Red V-Crystals [Red Garnet, Perseverance] Yellow V-Crystals [Lemon Quartz, the Crystal of Willpower] Orange V-Crystals [Orange Calcite, the Crystal of Attainment] Green V-Crystals [Green Apophyllite, the Crystal of Clarification] Olive V-Crystals [Atacamite, the Crystal of Awareness] Teal V-Crystals [Blue Apatite, the Crystal of Manifestation] Purple V-Crystals [Amethyst, the Crystal of Composition] Magenta V-Crystals [Rubellite, the Crystal of Passion] Brown V-Crystals [Smoky Quartz, the Crystal of Treachery] Black V-Crystals [Black Quartz, the Crystal of Insulation] Grey V-Crystals [Grey Quartz, the Crystal of Equilibrium] |
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